Shota Khakhishvili | UE5 C++ Gameplay and Systems

UE5 procedural terrain and systems showcase

UE5 C++ Gameplay / Systems Programmer

Selected Projects

Systems & Gameplay Projects

KIU Infinite Runner (Custom Engine)

UE5 Data Table Query Plugin

ISS Cupola Simulator (NASA Space Apps)

PropGenie (3D Renovation Simulator)

ML Self-Taught Cars

Goat Ate Vineyard (Global Game Jam)

Trapshooter

Bending Simulator

Survival Game

Subway Surfers Remake

Bend It All

Core Signals

Technical Focus

UE5 Gameplay Systems

C++ Architecture

Plugins and Tooling

Multithreading

Rendering Fundamentals

Contact

Open to UE5 gameplay and systems programming roles.